Arma 3 group config I'm using the Iron front mod You can set groups by putting ↓ in the init of the leader :) I was bored of having to search the wiki to find a template for my server config (I do many coop game between clans and to each game we create a custom config depending on the mission and clan we play with), and then having to look for what all the parameters meant. cfg, a configuration file which one can use to configure various game server settings such as the difficulty level, how many votes are needed, and welcome messages. 3 S. Date Posted: Feb 12, 2022 @ 2:16am. Karmaterrorᵁᴷ. I almost hit the dirt too, this was the closest I ever got to the ground and not blow up in a plane, The Halifax is tough, I would love to play it with some players and be the tail gunner would be awesome Arma 3. All Discussions This mod will remove all HUD items including; hud, info, radar, compass, direction, menu, group, cursors, and panels. R. I reverted back to an older version of Amra 3 (a supposive fix according to breaking point support) and it still doesn't ♥♥♥♥♥♥♥ work! I give up. Added new server config parameter forcedDifficulty. Dec 17, 2016 @ 5:45pm AI Disembarking Hey guys, I'm currently working on a scenario where it is a boat insertion like d-day. 1. Characters or gear model configs are usually very simple, whereas for example a helicopter model config is a huge thing where all the animations of the model are set. Ah, okay, I just found another link, it's in ACE 3 A & A, and it's not going to be fixed. Here's my problem: I make a mission in editor. This allows for the creation of dynamic MFD screens with info on the screen corresponding to current loadout applied through dynamic loadout Types text to the group radio channel. #1. If index has decimal places it gets rounded down for fractions less than or equal It kept 144 fps for the most part, Arma 3 is underrated for dogfighting. cpp file where I have to copy the values from excel. I've been able to have the first task of connecting to the uav succeed, but I can't seem to find a script that has a task complete when the player has spotted the ground team with the gunner Hey bud, we're having the same issues, did you ever find a fix for it? in the init box when you edit the unit or group, that's a unit code tho so i dont think it will work in the group unless im wrong #12. ) [sOLVED] Arrays are not printed with the correct C syntax . Here is a basic fireteam config for anyone who finds this in the future: class West. The identity setup can consist of format keywords (marked with %) and param keywords taken from CfgWorlds config. Most of the models in Arma 3 need their model config. Result. Config name: System name of the subclass used under the main class vn_whitelisted_arsenal_loadouts. New comments cannot be posted. AI. How to ARMA 3 | AdminToolkit AdminToolkit for Arma 3 v2. This article deals with the server. Stratis; So, im making a convoy mission where the player is a driver leading a convoy of trucks under his command. I wish to keep my game looking very good however. e. [sOLVED] Due to the 1024 chars limit of the diag_log command, some arrays are not fully printed. 1 C. A mission template to be used when making missions for the TAS Arma 3 group. 2 N. 03 for the next etc. Since only config properties have values, Groups: Config Mission Information Syntax Syntax: getMissionConfigValue attribute Parameters: attribute: String - attribute name Introduced with Arma 3 version 1. 1 (while small) a higher cost, than others in the group, including the officer. Execution: call Groups: Configs Syntax Syntax: [config, format, strict] call BIS_fnc_configPath Parameters: config: Array, String or Config - input config format: Array, String or Config - (Optional, default [] or configNull if config is Array - see Example 1) desired format of output Arma 3 missions site. The former CfgDifficulties is now obsolete and was left in the config only not to break scripts that might have used it. May 15, 2017 @ 1:47pm Server config mission cycle It works fine with 1 mission like so class Missions {class ARMA3 {template = Temp_Combat_Opps_Stratis_Blufor. I've created a few town names as shown below but every time i save it always shows the stratis ones instead of mine. These classes can be subsequently added to by addons. G Prairie Fire DLC content on their ARMA 3 Dedicated server, here's how. 8; // AI throws smoke when advancing to cover (set 0 to disable or a number up to 1 to enable, higher number means better chance to do it) reactions[] = {0,0,0}; // Infantry groups will randomly react with basic, scripted, random actions, to detecting the enemy or being shot at; // format: {enableAttack,enableDefend,enableSupport} usebuildings = 1; // Chance the AI group Hi! I've been attempting to create a mission where players control a CAS equipped greyhawk coasting 1000 meters above a village while spotting targets for an ai ground team. All Discussions Arma 3 > Scripting & Configs > Topic Details. I got crashes every 10 minutes when I started playing the game. exe -config ". ProperEnemy. Shows indication icons on units in player's group. Stratis; Groups: Variables Syntax Syntax: typeName anything Parameters: anything: Anything Return Value: String Examples // TEXT hint typeName configFile; // CONFIG hint typeName configNull; // CONFIG (since Arma 3 v1. Support for multiple textures per classname. , shoulder insignia on soldiers). Worked for me! Export: The current project is copied to the clipboard as a valid config for the whitelisted arsenal. I have created a few tasks for players to complete, however i can't seem to get one of the tasks working properly. New config parameters {config. via the Home Group? Again, it can happen that you are not allowed to write data because other group members might be 'using' the folder (even when idle). All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Create AI Unit/Group with randomized gear Arma 3 > Scripting & Configs > Topic Details. bin file to config. In previous arma titles sound events sometimes were not played simultaneously but with a tiny gap between them, creating weird effects - no more! This allows you to manage volume for a group of sounds instead of doing it one by one like in old configuration versions. Alternatively a number can be passed and the function Edit: Figured it out by looking at cfgGroups in the config editor. Repair both CUP Core and Maps #4. Added: AI group combat modes: Hold Fire, Return Fire, Fire at Will Added: AI agents went through basic training of shooting at moving Hello, I am just trying to find a way to get a group I've moved into a few different vehicles to go to a waypoint. Each container has a set capacity in the I'm hoping some one can help me create a script that will allow me and others to teleport to multiple places and back. Good info da12thMonkey :) that explains the lack of aimpoints, guess Ill just have to get used to the EOTechs! ARMA 3 | How to Add a Mission Once you've downloaded your Arma 3 Mission, you will need to get the mission on the server. New. 97. Which null type the item has to be equal to depends on the type of game entity tested: Ok, I'm very new to terrain builder and I have two problems now that I can't seem to fix by myself. We have members from multiple EU countries as well as the US, including both former and current serving armed forces personnel. Why is it returning another group in the vehicle and not the group it just created? throwsmoke = 0. The identity Function which handles the spawning of a dynamic group of characters. json" -maxFPS 60 -profile ArmaReforgerServer -rpl A subreddit dedicated to mission editing and mod development for ARMA games. It can be used, or ignored, but it is unconditially there. Hello, I am just trying to find a way to get a group I've moved into a few different vehicles to go to a waypoint. I don't ever remember this game being so problematic the last time I played it (Months ago). AquaEngraved. You may be able to change some parameters if you create a description. May 23, 2023 @ 11 Arma 3 > Scripting & Configs > Topic Details. 1. 73 Arma 3. Above statement is not true; Even in Arma 2 and Arma 2:OA, these values still exist and affect the AI first you need to activate an other profile in the game. Custom groups in mission file. The mod will also hide the crew list when in vehicles on the NAK Altis Server. One of the effects it had on configs of lights was that you need to set higher intensity than before the change to get the same results. Disregard, thanks. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Looking for one on one help with a more experienced Config. I have been testing a mod/mission that i have heavily tweaked, and i need to play it for a long time to se how the performance gets affected long sessions. vars. Each container has a set capacity in the Arma Reforger > Troubleshooting > Topic Details. Group config grabber; Arma Class editor; Side missions; Misc Scripts; Blog Archive 2024 (2) July (1) Ideas January (1) The control class could be an existing class from the main config or a custom class defined in the mission config. Controversial. CfgGroups – Arma 3. 8 hours ago Check if Didnt really think i would have this type of problem with addaction. Disco. 1 color; 1. J. paa karoserie2_grey. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews No entry config. 6GHz RAM: Kingston 16GB 2800 Hope this helps! Arma 3 missions site. cfg – A model config. Namespaces The bottom line is that, ultimately, your turret will attach a NewTurret class (whether inherited, or, created right then) . cpp} Slotable weapons. 1 BLUFOR. Create Hello, me and my unit compadres just rented a server at Nitrado, and we're having trouble loading up a liberation: malden. s. - Guac0/TAS-Mission-Template. cpp Share this post. paa" Writing the direct path is hi ! this is what i found to make ai join or leave group on arma 3 editor. Friendly unit identification. Result generated by Make a config overview for the above mentioned config dump mission in the editor; cfgVehicles for infantry or vehicles, cfgWeapons for weapons (or make subsets like CAManBase, AllVehicles, Tank, Cars, etc); for sounds cfgAmmo and cfgMagazines are also relevant and a few other specific classes for UI or terrain sounds model. 4 CTRG; 1. 00) Arma 3. Extraction script can be found on the Biki Export Scripts page. Start up an editor scenario and you should find the config viewer in tools. For example, the 3 groups of inf load in each truck. 32, this event does not fire if the weapon is not local This event handler will trigger individually for each unit in a placed group - excluding the crew in vehicles. Q&A. But that won't work if you're spawning the group from a script. A. May 23, 2022 @ 1 Arma 3 dedicated server custom scenarios not running 0 Gun kills from vehicle not registering; other bugs 3 Looking for Developers for Perhaps its an idea to keep your version of the language patcher in sync with the BIS patch versions (i. Personal tools. Then relaunch the game, then close it, and finally launch DayZ and join a server. Bandit Combat Group config: BanditCombatGroup. Discussions Rules and Guidelines. Load the . 1 Config Entries. html file generated by Arma 3 Launcher. So far I have been doing it by hand by specifying the values in a list of Strings, for example: STWG_PossibleEASTGroups=[ [configfile CfgGroups East rhs_faction_vdv rhs_group_rus_vdv_mi24 r Description Description: Selects an element from an array, config entry from Config or substring from a string or a range from an array. After using it to generate your conifgs, I suggest checking for item/binocular duplication (it duplicates things in backpacks too!), and add an extra magazine to be loaded in each weapon. From Bohemia Interactive Community. Arma 3 > General Discussions > Topic Details. 6 NATO (Woodland) 2 OPFOR. The main config is searched first, if the class does not exist there, the mission config is searched. Personal tools Arma 3. cfgAmmo, cfgMagazines, cfgWeapons and cfgVehicles are root classes defined in the engine's config. Verify all 3 game caches, let Arma 2 update, then launch Arma 2. jhh The problem is when I make a custom group, lets say an AT soldier and a Sniper then right click on the sniper and click "connect" then "Group to" and click the AT soldier, it puts the sniper in that group with the AT soldier as the lead but when I click on the diamond for that groups icon and select a placement radius of 100m, they never spawn anywhere but their start Now place an object in the editor, save the map, and open up the Mission. cfgAmmo defines the missile or projectile characteristics for ammunition held in a cfgMagazine which, in turn, is used by a cfgWeapon, which, in turn, is selected for use in a (series of) cfgVehicles or Special thanks to Feint for the awesome sailing mod and help with the config! highly recommended ad If you've ever dreamed of sailing a boat in Arma 3 using the in-game wind to move around, now you can! Using Sabre's awesome sailboats and my Carrier Group Template. bin. A mid to late 80s aircraft carrier Try running Arma 3 as an administrator. In case of units, muzzle attachment As of Arma 3 v1. Sudo code: My group order to get in the vehicles {_groupName addVehicle _x} forEach [vehicle1,vehicle2,vehicle3]; I also tried an override to perform a moveorder M min/mid/maxRange Description These tokens are present in OFP only. to see or transmit the messages. UPDATE: Using Arma 3 Tools, specifically the CfgConvert program, I was able to convert the config. So here's what i basically want to do: -Spawn in enemy AI group via script (I managed to spawn in enemy AI groups ) -Detect if the entire group is dead and set the task state to "succeeded" What i've tried. 5 Gendarmerie; 1. It would then be a nobrainer to figure out which version of your language patch gets to go with the BIS patch Keep up Arma 3. A and CLAfghan AND ZeusA3MP hotfix) @CBA. See Arma 3: Unit Insignia for more details and a list of official insignias. < > Showing 1-4 Hi all, I've been looking at making a custom faction and have been doing research. The unit is split into 3 distinct arms with something for everyone: execVM command will stop the script if the passed config class is too big (configFile e. The defined capacities are 0–10, then 10–250 with an increment of 10, then 300, 350, 380, 400, 420, 440, 450, 480, and 500. To configure the key go to config>controls>configure addons>VileHud Tweaked: Improved performance of deleting big groups of entities from GM, in workbench, and as a client Tweaked: Multiple other smaller performance improvements. cost = 10000000; // an air vehicle is typically this value cost = 8; // a medic; cost = 1; // a grunt Hello guys, I know this thread was posted 4 years ago but please help with my problem if possible. Cheers! Share Arma 3. Radar needs to be switched ON via an action (Default Arma 3 and Arma 3 Apex keybind is Ctrl + R). and most user made missions where you use friendly AI are missions where you have a small group going against a much, much larger group CfgMarkerColors – Arma 3. Here's a snippet of the config: Sets the group radio callsign, how it will be displayed in radio chat. class MyFaction. Learn more » "C:\Users\Kerry\Documents\Arma 3\Kerry\missions\MyMission. A radio item must have the property simulation = "ItemRadio"; in its CfgWeapons config. The default keybinding is "O" (default for watch). This project is a solution I came with to configure arma 3 servers quicker and easier for any type of user. Arma 3 Creator DLC: Reaction Forces is coming soon! 18. The simple moveorder I have in the editor does not work after they are embarked. cfgAmmo defines the missile or projectile characteristics for ammunition held in a cfgMagazine which, in turn, is used by a cfgWeapon, which, in turn, is selected for use in a (series of) cfgVehicles or A subreddit dedicated to mission editing and mod development for ARMA games. cpp creator (Tips,Advice,Pointers,Etc) Preferably with voice comms, Text is also fine Last edited by Kal; Feb 1, 2018 @ 3:17pm Returns a group's name or a unit's group ID number. Almost all systems can be toggled IIRC you can sync a group to a spawn position module changing how it works from the settings of the module itself so that only that group sees it. com and view the "release files" take the A3wasteland_settings folder and put it in your arma 3 main directory for your server, the main_config. Fixed: 20+ possible crashes Fixed: 1000+ bugs. I tried to use the Group command to get the group of the unit, but that didnt work, The only way to can change config parameters is to make a mod/modify your game pbo's, which would mean your mission would no longer be compatible with the rest of the ArmA 3 community. Groups: Groups Syntax Syntax: group setFormation formation Parameters: group: Object or Group formation: String - can be one of: "COLUMN" "STAG COLUMN" "WEDGE" "ECH LEFT" "ECH RIGHT" Arma 3: Scripting Commands; Command Group: Groups; Scripting Commands: Global Effect; Hidden category: Maintenance/RV; Navigation menu. this I've researched and asked around how to optimise my ARMA but i tried guide after guide and video after video with no success, I was also told the settings can vary between each component. Friendly Tags. They are stored as classes in class WeaponSlotsInfo which contains the slots and parameters for inventory . Useful when you want to spawn the groups via script. color [] = {0, 0, 0, 1}; // colour in format RGBA. 1 name; 1. cfg means nothing, and this file can be called anything. 56; Arma 3: New Scripting Commands; Arma 3: Scripting Commands; Command Group: Config; The classes for various capacity are already defined in the game config, so in most cases, SupplyXX can be used with XX replaced by the desired capacity value. Old. This reference page was created for Arma 3 v1. arma3profile. Mods running @A3MP (and additional A3MP + F. Arma3Profile , and yourname. Brickky. Created by _tim22. I'm trying to get a group of infantry to "hideobject false", but I'm not sure how to do it without going through each one of them and having them each do it one at a time. Groups: Arrays Strings Config Syntax 1 Syntax: array select index Parameters: array: Array index: Number - index 0 denotes the first element, 1 the second, etc. So my friends at our community "Arma Team Play" made a new doc which contains the class names for all vehicles and units. Two groups on the same side cannot have the same callsign (possible on different sides) - see Example 4 . blaa blaa blaa. cpp. Feb 12, 2022 @ 2:16am Create AI Unit/Group with randomized gear I'm looking to make a insurrectionist AI unit for players to go against, and I want them to wear random gear (uniforms, facewear and weapons), but unsure on how to get started on it other Difficulty Overhaul Phase 1. Available slots are defined in each weapon but are usually inherited from a parent weapon. bin is missing. 58 the game's config uses CfgDifficultyPresets class. No side-dependent filters so police clothing on a civilian looks like police clothing!. Problem Number 1: Town Names. 1 class AmbientA3; 1. bin into a normal readable config. My group also changed our approach to how much stuff we carry. For a list of available main config values see CfgIdentities. 00; Arma 3: New Functions; Arma 3: Functions; Function Group: Configs; Hidden category: Maintenance/RV; Navigation menu CUP Core is Either missing or config. I'll keep it brief and assume you have experience administering an ARMA 3 server. Remove the missions class from your config file then relaunch. 02 for the current language patcher, v1. Find the line: vehicle = "XXX", and replace XXX with the name of the object that you found above. 6GHz RAM: Kingston 16GB 2800 Hope this helps! For those wanting to run the S. Implementations for older Arma titles differ somewhat, but are irrelevant for Arma 3. Group config grabber I made this tool that helps you to browse through the available group configs and copy them to clipboard. 66+, some fields may not exist in prior games and versions. The identities could be defined in a custom config in Description. You can use the in-game config viewer for most of this, and it's probably the most efficient method. C color. BULLETPROOFWEASLE! Jun 19, 2019 @ 11:04am how do you make custom groups/units? ^^^ < > Showing 1-4 of 4 comments . Add a Comment. 1 A. Apr 9, 2022 @ 10:31am This looks good, it added the first group that spawned, but not the second, Description Description: Checks whether the tested item is null. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews This addon replaces the vanilla config viewer with the one made by POLPOX, you can access it in the toolbar of the eden editor or use ALT+C. Game will use the CfgDifficultyPresets class from now on. cpp │ └───grey arx20_grey. Enemy The only way to can change config parameters is to make a mod/modify your game pbo's, which would mean your mission would no longer be compatible with the rest of the ArmA 3 community. Subject: Version 1. Arma 3. Advanced Clothing Textures. this is the third time posting something in the last week. #8 That range is determined by the fired ammo's highest visibleFire and audibleFire config value. 6 Note that this is the relevant page for Arma 3 AI configuration. CfgWorlds Config Reference – Arma 3. Returns config path to given entry in given format. or is it set in the mission configs somehow? Edit: I think you covered that. I don't know how to do this so any help if any is greatly appreciated. See setLightAttenuation notes for explanation of attenuation values. Drongo's config generator is exrememely helpful. The problem is that i cant select the group of the unit which the addaction is attached to, if make the group global then it will work, but then i have to create way to spawn so i dont have multiple groups with the same name. Generate your mods strings easily. ext in your mission folder, but last time I checked what you could do was very limited. The real name is determined by the -config command line option when launching the dedicated server. G A Global Triggers when the unit is damaged and fires for each damaged selection separately Works with all vehicles. I've scoured the internet since the 2020 update trying to see what people have gotten to work for ACE Medical and other settings in This is where we can see the tree structure for ArmA's configuration files. Learn more » Load File. ext or in the main config. Switching the radar on also makes the owner a detectable target for vehicles or ammo with passive radar component (see below). Contents. 1 scope; 2 Marker Color Classes; An overview of the CfgMarkerColors class. Date Posted: May 14, 2018 @ 7:53pm. cpp creator (Tips,Advice,Pointers,Etc) Preferably with voice comms, Text is also fine Last edited by Kal; Feb 1, 2018 @ 3:17pm Adding a New Mission The following instructions will guide you through getting a new mission and enabling it on your Set up a Server using TADST The following instructions will guide you through setting up one Arma 3 server on 1 box, however Creating a Custom Commandline These parameters can be configured by creating a new shortcut on your desktop and then Hi All, is anyone aware of a method to make group markers visible during game play further away than the default couple of hundred metres. kju - c Posted on Jan 04, 2011 - 10:19 (UTC) A group created with createGroup will get a waypoint at [0,0,0]. They were badly classed in OFP, causing all weapons using this specific bullet to exhibit this behaviour rather than the behaviour of the rifle. Show Arma 3 values table Hello, I'm trying to get my script to determine if a group spawned by the BIS_fnc_spawnGroup is dead so it can delete a marker on the map. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Arma 3 > Scripting & Configs > Topic Details. Groups: Groups Syntax Syntax: groupId group Parameters: group: Group Return Value: String - the group's name (e. I don't want the inf to be synced with the trucks at all, for each inf group to be seperate, and have their own waypoints. 3. By Sanchez Milsim, October Arma 3 Server Config Generator BETA. color[] and ambient[] seem to have changed from RGB from 0-1 to way higher values - see example. Choose file. after this you get the arma3 other profile folder in your documet folder. you have to put this line in the init of each unit. These are my specs. 14 isEject: Boolean - true if unit used 'Eject' action; HandleDamage. Arma3Profile (you can also copy paste the full Arma3 folder into the other profile folder. looking for operations on saturday's (any time) but are not limited to that and do other settings on the side. Alternatively, are you sharing the Documents folder with other computers, e. 69 it is also possible to define a MFD class in CfgMagazine. It's also quicker to use this script than browse the groups via config browser. Formatting is almost like using the format command but with some special group keywords (see Example 2). execVM command will stop the script if the passed config class is too big (configFile e. was gameHostBindAddress before 0. The NewTurret class is embedded in ALL Vehicle classes (via the bin/config. name = "My Faction Name"; Im using the eos spawn script which spawns a group of stock a3 east units. Result generated by Arma 3. sqf file has all your settings you can change. All Discussions Go in the control options and select the "Custom controls" group from the menu. If you enjoy this addon, Take care when using count to determine how many units are left alive in a group: count units group player or count units groupname Will return the number of units the leader of the group thinks are alive. ALL models, ultimately, derive their turret(s), from this one, singular, NewTurret class. cpp structure Classes After the update recent this function call seems to return the wrong group. Field Of War Admin Server admins can use the class Params to set the default mission start parameters. Best. Posts: 13. Detected Mines and Group Indicators. Share Sort by: Best. This command is an aggregate of the following commands: setName, setFace, setSpeaker, setNameSound, setPitch, only the values are loaded from the given config. Supports localization [community. . 16 MSOG_Titus_Reskin │ config. Config. Groups: Config Syntax hi im trying to make a script that will spawn in a tank section, that will then move to a different position i have the tank section spawning fine with _target1 = [ getMarkerPos "tankSpawn", WEST, (configfile >> "CfgGroups" >> "West" >> "BLU_F" >> "Armored" >> "BUS_TankSection")] call BIS_fnc_spawnGroup; how do i find or creat this groups name so i so i already know how to set random start of an object/unit with empty marker and stuff, but how do you do it for a group of objects to start at the same empty marker? for an example you have a group of soldiers guarding empty helicopter that we need to meet for extractions, and these soldiers heli would spawn at same random start location Since Arma 3 1. an upcoming World War II drama miniseries based on the actions of the airmen who risk their lives with the 100th Bomb Group, and a brotherhood forged by courage So my friends at our community "Arma Team Play" made a new doc which contains the class names for all vehicles and units. I have 3 different groups of inf where each goes into 1 truck. ` 12 345 678 9 0 F1 F3 F5F2 F4 F6 F8F7 F9 F10 F11 F12 LCtrl LCtrl LCtrl LCtrl LCtrl LCtrl F LCtrl R R T F G E 0 Insert Q W A ZX N 789 456 + 123 Home Pg Up End Pg Dn M RCtrl Arma 3 Keylayout Author: BOHEMIA INTERACTIVE a. Works only when player aims at a unit. (Not map markers) I have searched but been unable to find a mod but hoping that one exists, alternatively some form of simple script editing that allows the default hexes to remain visible beyond the normal range amongst your Fixed: Independent groups were ignoring the mod filter in Eden Editor - FT-T168263; Fixed: Eden Editor group placement radius was ignored unless it was the last placed group - FT-T169079; Fixed: getUnitLoadout was not working correctly with modded weapon muzzles - FT-T173880; Fixed: deleteVehicle did not terminate remote control Sets unit insignia (e. IP v6 is not supported by Arma Reforger. Arma 3 Server Config Generator BETA. Because of this and change of particular flags, it is recommended for both client and server to use the new exe, so the difficulty in MP works flawlessly (if the versions won't match, MP will work, but certain flags may not be Server Config; Presets; Mod String (current) Donate; Arma 3 Mod String Generator BETA. If index has decimal places it gets rounded down for fractions less than or equal If your playerbase is like mine where they don't like using "Vanilla" ACE medical settings where you bleed out fast, die from one or two wounds, and fracture yourself from looking at enemy wrong, then I have (somewhat) of an answer. g. Jan 23, 2019 @ 2:37am Enhanced movement have their own config for what custom key is used for what when you click on the puzzle logo #5. Jun 19, 2019 @ 11:06am Do you mean a custom faction, as in units that can Hover & click on the images for description. volumeFactor set to 2 means that every volume value of each SoundShader is All in all, I'm just looking for some advice or a point toward the right direction on a video or guide on how to create a faction for ArmA 3, as in weapons, uniforms, names, vehicles, etc. Open comment sort options. Arma Reforger Server Config Generator Effortlessly create, generate, and customize optimized ARMA Reforger server config JSON files for enhanced gameplay and seamless server management, along with server launch parameters. Stratis\someDirectory\SomeImage. Generate your own server configs easily. However I can't find a full, clear guide on the various config elements (IE, CfgPatches, CfgVehicles, CfgWeapons). It is editor/loadout based and mostly I'm currently working on a replacement config that hides some of the default A3 groups from the editor but I've run into a roadblock. paa interier2_grey. Since ARMA 3 version 1. 3 // radius for spawning of animal group maxAlt = 200; // if defined, an animal can be created only if [camera height above/under unit: Object - unit the event handler is assigned to role: String - can be either "driver", "gunner" or "cargo" vehicle: Object - vehicle that the unit left turret: Array - turret path 2. As such they were transferred to Arma's cfgWeapons Clarify. Top. Followers 0. Instead of just linking the class Names for units I am going to link all units. It'll Drongo's Config Generator (DCG) is a simple addon designed to allow the quick and easy creation of new factions (using existing assets). If I have a full vehicle, delete the driver and use this function it would return something other than the driver it just created, such as another group in the vehicle. Description Description: Sets identity of a person. Group Indicators. Relevant code: _base1marker = createMarker ["base1", Arma 3 > Scripting & Configs > Topic Details. This should get you to the mission selection screen. 2. paa" "\ca\missions_f\data\orbat\customTexture_ca. Preview it, and it works perfectly, everything is fine, I spawn with ammo, weapons, gear. Arma 3 > Scripting & Configs > Topic Details. exe and launch that in ADMINISTRATOR mode whenever I want to play the game. hello, you need to go to a3wasteland. B3ST_G4M3R_3V3R. GPU: GTX 1080 8GB CPU: I7-7700 3. A highly configurable mission developed with inspiration from a variety of ArmA 3 Life Servers (End Days, PhoenixRP, Grand Theft Arma, and RPUK, just to name a few). 3 NATO (Pacific) 1. Any way to find the class name for a group? Where would one find the class names for the new groups in Apex? Locked post. this addaction ["Ai join group", { join player; }]; this addaction ["Ai leave group", { join grpNull; }]; You have to replace "unitname" by some different name if you want to make it work with many units. 61 Steam Kick Code Group 1 Replication Reason 3 Connection Failure \Steam\steamapps\common\Arma Reforger Server>ArmaReforgerServer. 8. ). I would like to change the stockgroup to the russian add on units. Groups: Radio and Chat Syntax Syntax: unit groupChat chatText Parameters: Arma 3: Scripting Commands; Command Group: Radio and Chat; Scripting Commands: Local Effect; Perhaps its an idea to keep your version of the language patcher in sync with the BIS patch versions (i. N name Easy to use configs to design roles and groups (located in the Config folder within the mission) Set default loadouts, arsenal whitelists, traits and ranks per role; Player set loadouts save on exiting the arsenal and reset if role is changed; Restrict access to groups unless certain conditions are met; Built in support for ACE Introduction. didntnoagoodname. Array. When you use createUnit to fill it with units, it will get an additional waypoint at the position the first unit is created. T. Some of the common controls defined in the main config that can be used with this command: Show list ⓘ execVM command will stop the script if the passed config class is too big (configFile e. Harzach 2517 My Documents>ArmA 3 Other Profiles>Yourprofilename>Yourprofilename. And yes it would carry over. It would then be a nobrainer to figure out which version of your language patch gets to go with the BIS patch Keep up I've researched and asked around how to optimise my ARMA but i tried guide after guide and video after video with no success, I was also told the settings can vary between each component. Could be understood as the project name. More discussions. paa karoserie1_grey. I have the class names for the ARMA 3 - ADDONS - CONFIGS & SCRIPTING ; Custom groups in mission file Sign in to follow this . My Server and Myself are running v1. Mechanite. Link to post Arma 3 > Looking for Squad, Clan, Group > Topic Details. Jump to navigation Jump to search. However keep these two waypoints in mind when you do some scripting Hello, so i've been trying to create a coop mp campaign. 54) hint typeName missionNamespace; // NAMESPACE hint typeName diaryRecordNull; // DIARY_RECORD (since Arma 3 v2. Papa Creech. 3 hours ago (UK/EU) Looking for unit looking to join a unit after a year(ish) long hiatus happy to slot into any role (except pilot). The composition of the group can be passed to the function. Using Notepadd++, I was able to edit the config file. O. Share this post. The ACE limit beyond which point you're over-encumbered and can't move properly is 100lb, for us we try to draw the line at 75lb and ideally more like 60lb. Rasamaya. So now the game is ready to export to multiplayer! So I do Description Description: Selects an element from an array, config entry from Config or substring from a string or a range from an array. bin/cfgpatches I keep getting this every time I goto set up a Zeus in editer. Execution: call Groups: Object Manipulation Syntax Syntax: [target, className] call BIS_fnc_setUnitInsignia Parameters: target: Object - unit to which the insignia is going to be attached Groups: Configs Syntax Syntax: input call BIS_fnc_getCfg Parameters: input: Config or Array - can be Config path or array of strings with config names Return Value: Config Examples Introduced with Arma 3 version 1. 2 FIA; 1. ♥♥♥♥♥♥♥♥♥. cpp, what I don't understand that where to find the code or config. If some units have been killed out of sight of other members of the group then it may take sometime for this to be the actual numbers in the group. Introduction. Jun 13, 2024 @ 1:18am Kick cause code: group=1 REPLICATION reason=3 CONNECTION_FAILURE Cant connect any wcs servers < > Showing 1-15 of Good afternoon, I am trying to find information regarding the automatic navigation of the config file. 2 class AnomalyPars; 1. Need som help with a simple teleport script or something so i can get AI squadmates from a building. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. The aim of this guide is to provide a comprehensive tool containing all the necessary information needed for creating new or editing existing character and equipment classes, as well as to offer a handful of useful tips. Is this supposed to be in the server config file or elsewhere? And if elsewhere where in the server // Reduced damage // Situational awareness groupIndicators = 0; // Group indicators (0 = never, 1 = limited distance, 2 = always And if this is for the Arma 3 Apex preview build do I use the dev branch difficulty This entryshould generally be left out of server config to use default value and should only be set by experienced users with specific network needs. g "Alpha Red") Arma 3: New Scripting Commands; Arma 3: Scripting Commands; Command Group: Groups; Hidden category: Maintenance/RV; Navigation menu. paa karoserie3_grey. Posts: 1. It's also the only sensor that can provide additional information about the target - its distance, speed and altitude. 2 Workshop Scripts Just to clarify in Arma terminology a group is the container/controller of a bunch of units, It appears that changing the group indicator color involves a config, and so requires a mod like STUI. Apr 15, 2016 @ 1:38am Help with . Sudo code: My group order to get in the vehicles {_groupName addVehicle _x} forEach [vehicle1,vehicle2,vehicle3]; I also tried an override to perform a moveorder Cannot be set on a unit, as unit max load value is static config type. 1 NATO; 1. Two groups on the same side cannot have the same callsign (possible on different sides) - see Example 4. Link to post Share on other sites. Composition: I_C_Soldier_Bandit_4_F; I_C_Soldier_Bandit_3_F; I_C_Soldier_Bandit_7_F; I_C Server Config; Presets; Mod String (current) Donate; Arma 3 Mod String Generator BETA. paa interier1_grey. Generated Mod String. It's free, ARMA 3 | Gigacraft Admin Menu Light weight and quick to install, Gigacraft Admin Menu works A mission template to be used when making missions for the TAS Arma 3 group. GROUP / TEAM COMMAND CONTROLS T L LCtrl LCtrl + Alt. What fixed it was to create a shortcut for the ArmaReforger_BE. Can the Arma 3 vehicle smoke launcher config by edited to use a different munition. Then, again using the CfgConvert program, I converted the file back to Config. 1 is a free admin tool for Arma 3 with an Exile extension. version 1. This guide covers the basics of creating config files for characters and their equipment in Arma 3. Groups: Unit Inventory Syntax Syntax: container setMaxLoad maxLoadValue Parameters: Arma 3: New Scripting Commands; Arma 3: Scripting Commands; Command Group: Unit Inventory; Scripting Commands: Server Execution; Here is my config and I posted the server startup log and some screenshots Local PC Hosting 0. See also Arma 3 Cars Config Guidelines Arma 3. But after two session about 6 hours each, atlest one of my ai squadmates gets stuck in a building. hope it helps New config parameters {config. bin). sqm. we've loaded the mods we wanted to use with it, we even managed to run a couple of our own in house missions, we can run official escape from altis and such, but we just cannot change to liberation malden. View Feature List. Class CfgDifficulties will be left in config for backwards compatibility. bistudio I'm having the exact same problem. The name server. the confic file you need are in your documet foldier in the Arma3 folder-> yourname. Displayed name: A human readable version of the project name. Command Applies To setBehaviour: Every unit in the group, but not the group itself : setBehaviourStrong: Every unit in the group, and the group itself : setCombatBehaviour: If argument is Object, only that unit, and if argument is Group, the group itself (not its units) Arma 3. Config Entries. There are hundreds of files and folders here but for our purposes there are 3 main folders to focus on: CfgWeapons CfgVehicles CfgMagazines These folders contain everything we need to add majority of clothing, armors, weapons and ammunition. 9. Once launched, open the expansion menu, and check the one labeled "DayZ" and hit enable. I have followed the process but I don't understand the part where you have to copy the values from the Excel file to the config. Description Description: Returns name of config entry. Mass is a new unit used to describe weight and volume of an object used. \configs\config. paa Arma 3 tools has a tool called CfgConvert to "debinarize" the config. This new waypoint will also be set as currentWaypoint. We are looking for new 3PARA-GU is an Arma 3 Milsim unit modelled on the structure/equipment of the 3rd Battalion, the Parachute Regiment, British Army. I am running mod's aswel. tvy lpmu xgacoxb sdn abtfhyr eblzc zrlysd gpcn tyvpj ryuzpi